Indie horse game developers who make games out of a passion for the subject matter are becoming more common these days. Many of these up and coming horse game devs make basic mistakes in marketing and publishing. This article is aimed at those passionate newcomers: Guidelines, basic do’s and don’ts and things to keep in mind for anyone planning to make, announce and distribute a horse game of their own.
Read MoreIn an announcement post for Steam Developers on July 31st 2025, Valve revealed its sales and events schedule for the first half of 2026. Among other genre-specific and focused thematic sales Steam announces Horse Fest, taking place from February 19 - 23 next year.
Read MoreThis article is an add-on to my recent post about upcoming Indie Horse Games: These tips were compiled while gathering info on upcoming games and noticing a few common areas of improvement. They don’t necessarily only apply to horse games but I do see it in almost every new horse game project launched by new creators without industry experience.
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