The TMQ Community Draws! From #BellaSaraMay to #Junicorn and beyond!

If you follow some artists on social media, you will no doubt have heard of one or the other monthly drawing challenge: from Inktober to Mermay, various such community events have popped up over the years.

In May and June, several TMQ community members — including yours truly — participated in two horse-oriented drawing marathons.

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Review: Rival Stars Horse Racing Desktop Edition — Gorgeous Graphics and Forgivable Flaws

Rival Stars Horse Racing is a horse racing game developed by New Zealand based company PikPok. The “Desktop Edition” follows the releases of Rival Stars Horse Racing on Android and iOS. Can the Desktop Edition of Rival Stars offer the best of both worlds and become one of the rare few quality horse games available on PC?

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Rival Stars Horse Racing comes to PC and Mac next Month

New Zealand based games publisher PikPok has announced a desktop version of their popular mobile game Rival Stars Horse Racing.

Rival Stars Horse Racing: Desktop Edition is scheduled to launch on Steam on June 24th 2020 and will be available for Mac and PC. The game’s description claims it has been “graphically enhanced for desktop”.

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Character Diversity, Beta Testing and Patreon Support – Latest News from Equestrian: The Game

If you’re a regular reader of The Mane Quest, you’ll already know that thousands of horse game fans are eagerly awaiting what looks like the most promising project this genre has ever seen: Equestrian the Game.

The team is diligantly sharing updates on social media. Let’s have a look at the latest.

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Horse Games and Gender – How Video Games often fail to combine Quality and Femininity

There has been a significant amount of progress in recent years in how female characters are included and designed.

What remains is an imbalance between how our industry tackles subject matters and activities that have a gendered connotation, which is a significant factor in the utter scarcity of well-made games about horses.

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Horse Isle 3, War Crimes and LGBTQ+ Visibility – A case study in how NOT to approach Community Management

When I published my article about Horse Isle 3’s development in December, I was certain I was done writing about this game for a while. After all, I had made my peace with the fact that the game is not for me and had put my most urgent criticisms into words.

And then, the Gulag incident happened. Yes, bear with me here.

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Revisiting Star Stable Online – A flawed but lovable game experience

When I first looked at Star Stable Online, I came away with a very critical view, and voiced my annoyance at many of its choices in my first review. This time around, I spent significantly more time with the game, and spent some Star Coins here or there. Let’s dive into new realizations, remaining gripes, minor nitpicks and major flaws.

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Recommended: "Horse Games Are Trash and I’m Over It"

About a month ago, a passionate rant posted to the /r/Games forum on Reddit brought the topic of horse games and their faults to a wide audience. The Plaid Horse, an online magazine dedicated to horses and equestrianism, approached the post’s author shortly afterwards to share a slightly edited version of the Reddit rant on their blog.

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“We want to build something that can grow over the years to come” - Windstorm Developer Aesir Interactive talks about New Plans and Past Struggles

Getting approached by the developers of horse games is always something exciting for me. In a call with Aesir Interactive CEO Wolfgang Emmer, I learned a lot about the development and reception of 2017s Ostwind/Windstorm and its 2019 sequel, as well as Aesir’s fascinating upcoming project.

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“There is no need to do anything differently” — Insights from Horse Isle 3 Lead Developer Joe ‘Jor’ Durbin

Shortly after publishing my latest article on Horse Isle 3, I was thrilled to receive a reply from Joe “Jor” Durbin, lead developer on all three Horse Isle games. 

Since then, Joe and I have exchanged a few emails about the development process of Horse Isle 3. As Joe does not have the time for a full interview with TMQ, I am happy to be able to provide a bit of insight in this form nonetheless.

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Windstorm Studio announces new Open World Horse Riding Adventure

Aesir Interactive, the studio behind single player horse games Ostwind/Windstorm (2017) and Windstorm: Ari’s Arrival (2019) is working on a new horse-themed project.

Under the working title “Stable Girl”, the German team has qualified for funding at FFF Bayern, Bavaria’s film and media sponsorship program

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Horse Isle 3: First Impressions Stream Highlights

Instead of a proper review, I tried a new format for playing Horse Isle 3: On December 5th, I streamed my first two and a half hours of gameplay, aided by some members from the TMQ Community.

I wasn’t able to record the whole stream, but I’ve edited the footage I have down to a 20min highlight video.

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