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Windstorm: The Legend of Khiimori Kickstarter Campaign concludes with over 500k € raised
Banner Image: Shadow of the Colossus
Banner Image: Shadow of the Colossus
The Mane Quest is a website dedicated to horses in video games and video games about horses. As a long-time equestrian and gamer, I like to analyze horses in video games for their realism, their looks, and their mechanical features. As a video game developer and producer, I can appreciate some of the work that goes into creating life-like digital equines.
Nowadays I also offer consulting to developers and publishers of horse games in areas such as marketing, competitor analysis, horse accuracy and animation, translating equine realism into fun and marketable products, community management and more.
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Are you new to horse games and not sure where to start? Find out what’s the latest and best, and what you may have missed!
This article is aimed at game developers who want to include horses in their games without making the same couple of basic mistakes that make equestrians cry – to give game creators a starting point for further research and some ideas for how to add a bit of depth, variety and authenticity to their portrayal of horses.
As a surprise to literally no one, I have a lot of thoughts on what the creators of games with horses in them could be doing better. Every horse game player has dreams and ideas and could start listing all the features that their ideal horse game would have in an instant. Let’s ignore the dream projects today and focus on a handful of fairly basic, relatively easily fixable* mistakes that horse game developers should really stop making.
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